Status
Every build is undetected.
Every build we sell, grouped by the game it targets. The status is whatever the provider reports for that build — we pull it every minute and publish it unchanged, including when it is bad.
23undetectedChecked 2m ago
Rust
5 builds- AstralisUndetected2m ago
- Astralis LiteUndetected2m ago
- Disconnect ExternalUndetected2m ago
- Disconnect InternalUndetected2m ago
- LucentUndetected2m ago
Call of Duty Black Ops 7
1 build- Skyringset by handUndetected—
Call of Duty Black Ops 6
1 build- SerenityUndetected2m ago
Fortnite
4 builds- HowluxUndetected23d ago
- LucentUndetected2m ago
- PredictionUndetected2m ago
- SatanovaUndetected2m ago
Arena Breakout Infinite
1 build- Crimsonset by handUndetected—
Arc Raiders
1 build- NemesisUndetected2m ago
Accounts
1 build- Rust NFA Accountset by handUndetected—
Spoofer
1 build- Krait SpooferUndetected2m ago
Wardogs
2 builds- Crimson InternalUndetected2m ago
- DisconnectUndetected2m ago
Platform
Our own systems, not the builds. Separated because a checkout outage and a detected cheat are not the same kind of bad day.
- Vendor key servers (relayed)Operational
- Krait checkout and key deliveryOperational
- Vendor update delivery (relayed)Operational
- Krait account dashboardOperational
Incident log
Nothing logged yet. This is written by hand when something goes wrong badly enough to need explaining — an empty log means none has, not that entries get removed.
3 of 23 builds are marked set by hand: the provider does not carry them in the feed we poll, so their status is a person’s last reading rather than a live one. They are labelled individually above rather than blended in.